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Wesnoth Units database

Sniper

(image)

These sharpshooters have had combat expriance and are thus able to hide in forests as well as urban enviroments. Their skill with the weapon of their trade has also increased.

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.

Information

Advances from: Sharpshooter
Advances to: Shinobi
Cost: 24
HP: 25
Movement: 5
XP: 64
Level: 2
Alignment: neutral
IDX3 RSSniper
Abilities: concealment, fortify, resistance, ambush, skirmisher, tunneling

Attacks (damage - count)

(image)Snipe
ranged
10 - 2
bullet
marksman
supress
firststrike
(image)Snipe
bombard
30 - 1
bullet
marksman
supress
firststrike
disable
(image)Pistol
short
8 - 3
bullet
marksman

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact0% (icon) fire-10%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle180%
(icon) Cave150%
(icon) Coastal Reef-0%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest170%
(icon) Frozen130%
(icon) Hills170%
(icon) Mountains280%
(icon) Mushroom Grove150%
(icon) Sand120%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village180%